//
// Created by lzq on 2024/4/28.
//
#include <iostream>
using  namespace  std;

typedef int ElementType;

struct ThreadBiTree{
    ElementType data;
    struct ThreadBiTree *leftChild,*rightChild;
    int leftFlag,rightFlag;

};

struct MyStruct{
    int f1;
    int f2;
};



int main() {

    cout<<"hello world lzq......"<<endl;
    ThreadBiTree tbt;
    tbt.data = 1;
    tbt.leftFlag = 0;
    tbt.rightFlag = 1;
    cout<<tbt.data<<"\t"<<tbt.leftFlag<<"\t"<<tbt.rightFlag<<endl;

    MyStruct myStruct ;
    myStruct.f1 = 1;
    myStruct.f2 = 2;
    cout<<myStruct.f1<<"\t"<<myStruct.f2<<"\t"<<endl;

    return 0;
}
